Win Free Copies of new book of Learning iPhone Game Development with Cocos2D 3.0
Packt offered me a three copies of their recently published e-book: “Learning iPhone Game Development with Cocos2D 3.0”
If you want to enter the competition, read on.
You can get one digital copy out of three, but there is a catch :) You have to be a lucky winner. If you want to try to become one you have to:
1. go to the book page (click in the link or click in the book cover below)
2. take a look at the description of the book
3. comment below this post and tell me what interest you most about this book. If you have any other comment related to game development on iOS it will also qualify. If you want to discuss different engines, it will also qualify. If you want to discuss supremacy of one of the engines over the others, it will qualify as well :)
4. provide your name and valid e-mail address. I will never share your e-mail addresses with anybody else. In case you win, your e-mail will be sent to Packt for the e-book delivery.
5. Winners will be selected from the pool of all commenters using sophisticated R script ;)
DEADLINE
Contest will close on 24.08 12:00 CEST – any comments posted after that date will not qualify.
Make sure to post your real e-mail as winners will be contacted via e-mail.
Please note, that winners’ e-mails will be sent to Packt. This is the only way to get the e-books.
Good luck
I would love a copy!
I like that it covers sing tilemaps. I was thinking about using Cocos2D for my first game. I am tossing around SpriteKit as well. Not too sure.
Book covers tile maps and you can find some info regarding it.
Sprite Kit FTW!
I do need this copy!
Love cocos2d!
I’m getting back into iOS developent and haven’t used Cocos2D since 0.9 something. I’m sure I could really use this book!